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    Low-Level Kidou and Hollow Powers(For Trained Vizard, Unstable Vizard, and Awakened Vizard)

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    Shihoin Yoruichi
    The Captains

    Female
    Number of posts : 79
    Age : 28
    Location : Oh wouldn\'t you like to know? *Waggles a finger*
    Registration date : 2009-01-17

    Low-Level Kidou and Hollow Powers(For Trained Vizard, Unstable Vizard, and Awakened Vizard)

    Post  Shihoin Yoruichi on Sat Jan 17, 2009 3:25 pm

    Hollow Powers
    Basic Cero~ Cost: 200 Sp
    high-powered energy blasts that can be fired from various body parts, such as mouth, tongue, hand or fingers. Only menos, arrancar, and vizard have so far been shown to use cero attacks, and it appears that stronger entities can use it more efficiently. Cannot be blocked or stopped by anyone rank 3 or lower.

    Chiyudo
    Chiyudo 1~ Cost: 100 Sp
    Minor Regeneration
    This is the first chiyudo the medical shinigami learns. It requires the most basic reiatsu control. The downside to that is the rate of healing is extremely slow and the user must be in physical contact with the patient. This may only heal minor cuts, bruises and scrapes.

    Chiyudo 4~ Cost: 150 Sp
    Ice Bandages
    This is another basic chiyudo the medical shinigami learns. It utilizes the ice element to form a temporary bandage to stop up minor wounds. It can be maintained for as many posts as the user can support it. Additional damage may be done to the wounded area if impacted

    Chiyudo 5~ Cost: 150 Sp
    Minor Poison Cure
    This is another basic chiyudo the medical shinigami learns. It utilizes the water element to cleanse the body and wash out foreign toxins. Moderate level poison effects are neutralized and high level poison effects are slowed slightly.

    Hadou
    Hadou 4~ Cost: 200 Sp
    White Lightning
    This is basic low level attack that uses Kidou in the form of lighting. It shoots out in a bolt of lightning in a straight direction. If it hits the target it can stun the target if greatly weakened.

    Hadou 10~ Cost: 100 Sp
    Ball Lightning
    This attack is a basic attack hadou which utilizes the Lightning element. Reiatsu attracts the electrons and spiritons into a ball of lightning in the caster's hands. It is self propelled and slow moving making it more useful as a distraction than an actual attack. If it hits the target, a minor shock will be given.

    Hadou 17~ Cost: 150 Sp
    Artificial Rain
    This hadou is largely used as a distraction but also can serve as the basis of some water based attacks. It may be maintained for as long as the reiatsu cost is able to be paid for

    Hadou 31~ Cost: 100 Sp
    Shakkahou - Artillería Carmesí
    This is a mid-level hadou attack that can be prepared quickly. It forms a strong red ball in the caster's hands to provide a blast of power.

    Hadou 33~ Cost: 300 Sp
    Soukatsui Crash Down - Way of Destruction
    This is a defensive hadou that can also be used for attacking. The caster puts their hands together and releases an expanding beam that appears to be a big blue ball of spiritual pressure. Anything in its way will fall to the ground or disintergrate.

    Hadou 54~ Cost: 200 Sp
    Waste Flame
    This hadou generates a fire is able to completely burn and incinerate a target of a low reiatsu. Can be used to burn lost limbs and on funeral pyres.

    Bakudo
    Bakudo 1~ Cost: 250 Sp
    Binding Restraint
    This is a basic bakudo that creates a binding sleeve of reiatsu. It binds the target's arms behind their back and makes it difficult to fight. If the kidou works, this requires the target to use 250 Sp in order to break free from.

    Bakudo 5~ Cost: 300 Sp
    Rejection
    This is a basic shinigami bakudo that relieves an illusion cast upon themselves or others. It consists of concentrating their reiatsu against the invading reiatsu to break the illusion. Despite popular belief, this bakudo will not work against the illusion of someone with higher reiatsu.

    Bakudo 10~ Cost: 300 Sp
    Earthern Statue
    This is a kidou in which the caster makes it appear to the opponent that the earth beneath him/her is alive. It "appears" to grab their legs and "completely cover them in dirt". The dirt hardens and they may find it difficult to move in. Shunpo is difficult but normal walking pace may be unhindered. However, the caster must have more reiatsu than the opponent for it to be effective.


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